“Hohokum focuses instead on encouraging players to do what the title suggests, and just play. It’s no coincidence that the opening section of the game demands players to spin around in circles and bump into things. This return to a more childlike fun, one that values simplicity and testing boundaries, sits at the very core of Hohokum.”
A while back I had the thought, “I wish I could buy all my friends a 3DS and a copy of Animal Crossing.” The more I thought about it, the more I believed it wasn’t something out of my reach. I did a little bit of saving up and made enough to make it happen.
Tea, desserts, and Animal Crossing with four of my favorite people in the world. I had a really good day.